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  1. Artificial Analysis (@ArtificialAnlys) on X

    Hyperflow H3 is Video Rebirth's 8-step LoRA for MiniMax H3, released in September 2026 with open weights. Artificial Analysis ranks it #5 on AA-Video-I2V v2.1 and #3 on AA-Video-Editing v1.1, ahead of MiniMax H3 (768p). It costs $9.00 per minute for Image to Video and $18.00 for Video Editing at 1088p, under half of Dreamina Seedance 2.5 ($34.12 and $40.82). The thread gives per-capability and per-use-case breakdowns.

    x.comthreadAdded 31 Oct 2026, published 30 Oct 2026

  2. nemotron-halloween

    MonsterHouse is a Halloween interactive projection built on the NVIDIA Nemotron Voice Agent: Nemotron Speech ASR, Nemotron 3.5 Bolt E4B 4GB with a LoRA persona adapter, Magpie TTS Zeroshot and Audio2Face-3D in Unreal Engine, on two RTX Blackwell GPUs. Median end-of-speech-to-audio is 1.70 seconds live and 0.72 seconds with cached responses. The post gives a build path and tips on caching and state handling.

    huggingface.cowriteupPublished and added 30 Oct 2026

  3. Show HN: Overtone – Transcribe, correct and cut captions for any screen shape

    Overtone is a caption format (.overtone.json), a CLI and a video.js plugin that store each spoken word once and cut captions separately per screen shape (16:9, 9:16 or custom). The transcribe pipeline combines gpt-transcribe, Azure AI Speech and optional ElevenLabs Scribe, resolves disagreements with an LLM vote, and uses an LLM editor for corrections. A small public benchmark reports 5.3% word error rate and $0.023–0.025 per audio minute.

    github.comrepoAdded 30 Oct 2026, published 29 Oct 2026

  4. RADIOlogy: A Single-Pass Approach to Training-Free Zero-Shot Anomaly Detection

    RADIOlogy is a training-free, single-pass zero-shot anomaly detection method that uses multi-head attention pooling in vision-language models. It scores anomalies by contrasting average similarity between vision features and sets of normal and abnormal prompts, with no windowed execution. RADIO agglomerative features drive a dense refinement pipeline for pixel-level segmentation, and the method is applied to medical images.

    arxiv.orgpaperAdded 31 Oct 2026, published 29 Oct 2026

  5. PhysCount: Do MLLMs Count Visual Appearances or Physical Entities?

    PhysCount is a benchmark of 546 real-world images and 4,595 human-written questions in 651 target-specific groups. It tests whether multimodal LLMs can separate visible appearances (direct view, reflections, glass) from the physical entities behind them. Across 40 MLLMs, counting appearances is much easier than linking them to entities, and the best model answers every question correctly in only 13.36% of groups.

    arxiv.orgpaperAdded 31 Oct 2026, published 29 Oct 2026

  6. Can Frontier Models See Past a Decoy? Elorian Tests Visual Reasoning

    DecoyCount is a benchmark from Elorian and Mercor with 1,660 items that tests whether models count objects or fall back on visual shortcuts. Frontier models scored below 50%: GPT-6 Astra led with 43.17%, ahead of Gemini-3.8-flash (32.71%), Qwen3.8-max (28.31%) and Claude-Fable-5.1 (25.22%). CEO Andrew Dai says Elorian's Glimpse model scored 50.48% in a single internal run without tools, and contrasts visual reasoning with world models such as Atlas and Genie 4.

    latent.spacearticleAdded 28 Oct 2026, published 29 Oct 2026

  7. Benchmarking color judgment in multimodal LLMs with CIE-computable ground truth

    A five-task benchmark tests multimodal LLM color judgment against CIE colorimetric ground truth: AWB pair judgment, skin-tone bias direction, CCT estimation, Delta E 2000 pair ordering, and color naming under changing illuminants. Eight endpoints were tested. On ColorChecker-24 stimuli, closed frontier models reach CCT MAE of 715-1056 K versus 1358-2133 K for open-weight models, and a non-ColorChecker control shows this gap is partly template-dependent.

    arxiv.orgpaperAdded 31 Oct 2026, published 29 Oct 2026

  8. Granite Switch 4.1.1 — Update models like you update software

    Granite Switch 4.1.1 is a backwards-compatible patch release of IBM's modular Switch architecture, which configures a language model with specialized, cache-efficient adapters on one endpoint. It updates the Granite Speech ASR model (10 languages, native punctuation and capitalization) and the Decision adapter in granitelib-core, measured on the Jev Decision Index test set. Only the new adapters were retrained; the base model is unchanged. IBM plans tutorials and an Adapter SDK for third-party adapters.

    huggingface.coarticlePublished and added 29 Oct 2026

  9. Muhammad Waris (@WarisCodes) on X

    Nemotron 3.5 Transcribe is a free open-weight speech-to-text model from NVIDIA covering 40 languages, including mixed-language speech. The post says it ties for first among open models with a 2.8% error rate. It says the model needs a large GPU such as an H100 or RTX 5090, so it will not run on a laptop. The post gives no benchmark name or model card link.

    x.comthreadAdded 30 Oct 2026, published 29 Oct 2026

  10. M-PFT: Angular Margin for Calibrated Prompt-Tuning of Fine-Tuned Vision-Language Models

    M-PFT is an angular-margin method for prompt tuning of vision-language models that fixes base-to-novel dual miscalibration (underconfidence on base classes, overconfidence on novel classes). It adds two losses: minimizing the maximum cosine similarity between tunable class embeddings, and minimizing angular distance to each zero-shot embedding. Tests on 9 prompt-tuning methods and 15 datasets show lower novel-class calibration error at comparable accuracy and negligible overhead.

    arxiv.orgpaperAdded 31 Oct 2026, published 29 Oct 2026

  11. Aligning Medical Vision Language Models at the Capability Boundary with Entropy Adaptive Rubric Grounding

    MedCBR is a two-stage alignment framework for medical vision language models. Difficulty Weighted Boundary Preference Optimization (DBPO) trains on counterfactual preference pairs at the model's capability frontier. Entropy Gated Grounded Policy Optimization (EGPO) then applies distilled clinical rubrics according to prediction entropy. It reaches 61.2% average accuracy on six medical benchmarks, with the largest gains on differential diagnosis, and the two stages combine super-additively.

    arxiv.orgpaperAdded 31 Oct 2026, published 29 Oct 2026

  12. 🚨 AI News | TestingCatalog (@testingcatalog) on X

    Nemotron 3.5 Transcribe is an open-weight, promptable NVIDIA mixture-of-experts model with 30B total and about 4B active parameters. One checkpoint does transcription in 40 languages, speaker attribution, translation, contextual prompting and audio understanding. The post says it ranked first in VoiceArena's comparison of 14 diarization plus ASR systems. The fetched text is cut off and gives no license or download details.

    x.comthreadAdded 30 Oct 2026, published 29 Oct 2026

  13. Introducing AnySpeechRecognizer and AnyDecisionModel: Open Models for Speech and Decisions on Apple Platforms

    AnySpeechRecognizer and AnyDecisionModel are two Swift packages from Hugging Face. The first mirrors Apple's SpeechAnalyzer API with swappable engines (NVIDIA Parakeet, Alibaba Qwen3-ASR on Core ML) and adds Sortformer speaker diarization. The second returns typed yes/no, choice and score answers with probabilities via MLX, Core AI, llama.cpp, Jev or Ollama. The post gives M4 Max timings, model sizes and calibration options.

    huggingface.coarticlePublished and added 29 Oct 2026

  14. Leaving, Staying, or Living There? Duration Commonsense Reasoning with Human-LLM Co-annotations

    This paper studies whether vision-language models can infer how long a person stays somewhere (living, staying, or leaving) from geotagged social media posts. The authors build a new corpus of geotagged tweets co-annotated by humans and LLMs. State-of-the-art models struggle even with multi-turn Chain-of-Thought prompting, often missing contextual cues and subtle hashtags while over-relying on prominent visual details.

    arxiv.orgpaperAdded 30 Oct 2026, published 28 Oct 2026

  15. inkGround: Benchmarking Fine-grained Visual Grounding Capabilities of Vision-Language Models for Cursive Handwriting in the Wild

    inkGround is a benchmark for stroke trajectory recovery from full-page, camera-captured handwriting, with 537 page images (about 18.7k words, 163k strokes) and pseudo-label references filtered by OCR agreement and human raters. Models get a page image and a target word, then output ordered stroke points. Seven VLMs were scored with DTW, Chamfer distance, readability and style similarity. Closed-source models, notably Gemini-3.1-Pro, did best, and the ranking held on IAM-OnDB.

    arxiv.orgpaperAdded 30 Oct 2026, published 28 Oct 2026

  16. AskStream: When and What to Ask Proactively under Uncertainty in Streaming Video Understanding

    AskStream is a multi-turn benchmark for streaming video understanding that adds a third proactive action, ask, alongside wait and answer, for cases where video or user information is incomplete. It has 438 videos, 2,714 manually annotated frame-level time windows (wait, ask, answer), four task categories and eight subtasks. The strongest model reaches only 52.18% on the proposed Ask-F1 metric, in both multiple-choice and open-ended settings.

    arxiv.orgpaperAdded 30 Oct 2026, published 28 Oct 2026

  17. Quantize by Doing: Task-Guided Mixed-Precision Quantization of Vision-Language-Action Models

    QbD-VLA is a mixed-precision post-training quantization method for vision-language-action models. It uses task success from short closed-loop evaluations to assign weight and activation bit widths, accounting for interactions between components. On four VLA models across all four LIBERO suites it holds task performance at about 4-bit weights and under 6-bit activations. The gain on SIMPLER is small. On a Franka Research 3 arm, X-VLA shows no detected loss, but π0.5 fails.

    arxiv.orgpaperAdded 30 Oct 2026, published 28 Oct 2026

  18. John Rood (@johnroodepic) on X

    Nemotron 3.5 Transcribe is an open-weight, promptable 30B mixture-of-experts model from NVIDIA with about 4B active parameters, built for recorded audio. One checkpoint transcribes 40 languages, handles recordings up to an hour, labels up to eight speakers, translates, and answers questions about English audio. Weights and a demo are on Hugging Face. The post gives no benchmarks.

    x.comthreadAdded 29 Oct 2026, published 28 Oct 2026

  19. NVIDIA Nemotron 3.5 Transcribe and Granary v2: Intelligent Multilingual Transcription You Can Prompt and Adapt

    Nemotron 3.5 Transcribe is an open-weight, promptable speech model that handles transcription in 40 languages, translation, diarization for up to eight speakers, and audio Q&A. It has about 4B active of 30B parameters and tops open-weight ASR and diarization leaderboards. The post also covers the Granary v2 curation pipeline (463,062 hours, 48 languages) and a medical fine-tuning case study that cut held-out WER by 45.8%.

    huggingface.coarticlePublished and added 28 Oct 2026

  20. Data Scaling Laws in Stereo Matching: From In-domain Fitting to Cross-domain Generalization

    This paper studies data scaling laws in stereo matching and releases XStereo, a realistic synthetic dataset of 200 thousand samples. In-domain training on five large datasets shows two regimes: a standard power law, then saturation, with a transition point roughly fixed for a given model. Cross-domain performance depends only weakly on source data scale, and distribution and coverage diversity reduce domain gaps more.

    arxiv.orgpaperAdded 30 Oct 2026, published 28 Oct 2026

  21. Complementing Text Based Moderation with Multimodal Grounding: Detecting Fraudulent Inducement Behaviors on Short Video Platforms

    The paper studies detection and temporal localization of fraudulent inducements (prompts to follow, join chat groups, click links) in internet finance short videos. It compares OCR+LLM, OCR+MLLM and a zero-shot MLLM, and builds a dataset of 2,419 videos (66.49 hours, 3,194 events, four categories). OCR+MLLM reaches mIoU 26.52 versus 14.49 for keyframe OCR+LLM, with 67.0 percent macro recall, using a recall-weighted F2 localization reward.

    arxiv.orgpaperAdded 30 Oct 2026, published 28 Oct 2026

  22. Improving the Dependency on Fine-Tuning Data in Transfer Learning for Speech Emotion Recognition

    This paper proposes an fMLLR-based compensation mechanism that cuts the fine-tuning data needed in transfer learning for speech emotion recognition under train-test acoustic mismatch. An autoencoder reduces trainable parameters, and an affine transform in the encoder latent space models rotations and shifts. In a human-robot interaction task, mean CCC rose 16.8% with 12.9% of the training set and 14.4% with 50%.

    arxiv.orgpaperAdded 30 Oct 2026, published 27 Oct 2026

  23. Know, then Draw: A New Learning Paradigm for Visual Generation

    Know, then Draw is a learning paradigm for visual generation that uses autoregressive pretraining to acquire semantic knowledge and diffusion post-training for high-fidelity rendering. Controlled comparisons find autoregression the stronger pretraining objective, and semantic quality matters more than AR-only generation quality. This motivates a purely semantic tokenizer trained with language supervision only. A 3B text-to-image model trained in 6,600 H100 GPU-hours scores 86 on GenEval and 87 on DPG-Bench.

    arxiv.orgpaperAdded 28 Oct 2026, published 27 Oct 2026

  24. Perceiving and Predicting Dynamic Sports: Spatiotemporal Intelligence in Vision Models for Egocentric Tennis Video

    This paper presents an annotated egocentric tennis dataset (egocentric video synced with five allocentric views, global positions, contact times, stroke types) and evaluates image encoders, video encoders and vision-language models on seven prediction tasks. Best models reach 0.14 m player and 0.54 m ball localization error and 0.14 s contact-time error. Depth input helps 3D ball localization, and longer histories do not help forecasting. A conditional diffusion model generates whole-body tennis motion in real time.

    arxiv.orgpaperAdded 28 Oct 2026, published 27 Oct 2026

  25. VideoLVR: Latent Visual Reasoning over Grounded Video Evidence

    VideoLVR is a method that lets video multimodal LLMs build latent visual evidence from local regions at relevant moments and reason over it interleaved with text tokens. A visual token prediction objective, defined over a vocabulary derived from the input video, supervises the latents. It extends to reinforcement learning with sampled visual tokens as actions and final-answer rewards, and improves fine-grained video benchmarks without much context growth.

    arxiv.orgpaperAdded 28 Oct 2026, published 27 Oct 2026

  26. As the Story Unfolds: Watching a Film and Identifying Characters as a Human Does

    This paper defines a character naming task for films: given a name spoken in dialogue and its video context, the model must pick which visible character bears that name. It provides a dataset with annotations for character naming and first appearances, a video-and-dialogue model, and a comparison with proprietary multimodal LLMs. It also proposes a progressive framework that builds a character bank as the film plays, without cast lists or actor photographs.

    arxiv.orgpaperAdded 28 Oct 2026, published 27 Oct 2026

  27. Build specialized multimodal models with LFM3

    LFM3 is Liquid AI's open-weight family of six ~2B-parameter models (text, vision-language, audio, omni and two d1 decision models), all branched from LFM3-1.7B-Base. The base model uses a tri-hybrid backbone of 13 gated short convolutions, 5 sliding-window attention layers and 6 global attention layers, pre-trained on 22T tokens with a 256K context. The post gives transformers snippets, benchmark comparisons against LFM2.5 and Qwen3.5, and a robotics fine-tuning example.

    huggingface.coarticlePublished and added 27 Oct 2026

  28. Introducing LFM3: Every Modality for Specialized Intelligence

    LFM3 is Liquid AI's new family of open-weight multimodal models, six models of about 2B parameters branched from LFM3-1.7B-Base (22T pre-training tokens, 256K context). The hybrid backbone uses 13 gated short-convolution, 5 sliding-window attention and 6 global attention layers. Variants cover text, vision with video, audio, omni and two decision models, with on-device speed numbers, fine-tuning demos and robotics extensions.

    liquid.aiarticleAdded 28 Oct 2026, published 27 Oct 2026

  29. Genie 4: A new generation of world simulation

    Genie 4 is Google DeepMind's real-time interactive world model, announced as a research preview for trusted testers. It generates video with native audio and interactive dialogue, steered by keyboard controls and text prompts. Gemini 3.8 Flash acts as a guiding agent that plans steps and checks frames, and Gemini 4 Argon is used for robotics experiments. The post lists limitations such as drift and object permanence, and says outputs carry SynthID watermarks.

    deepmind.googlearticlePublished and added 27 Oct 2026

  30. We’re announcing Genie 4, our new world model for real-time interactive simulation.

    Genie 4 is Google DeepMind's world model for real-time interactive simulation, with native audio generated on the fly (ambient sound, music, dialogue). It builds on Gemini models: Gemini Omni grounds scenes in real-world appearance and behavior, and other Gemini models keep the simulation coherent. Users steer scenes by natural language. Access is limited to trusted testers now, with Google AI Ultra (Project Genie), the Gemini API and AI Studio to follow. The post gives no architecture or benchmark detail.

    blog.googlearticleAdded 30 Oct 2026, published 27 Oct 2026

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